


Nature And Wildlife
Discover the wonders of the wild! In this curriculum-based and interactive game collection, children meet animals from the deep forests to the wide-open savannahs. Each game is a fun, hands-on adventure designed to spark curiosity about the natural world and the amazing creatures that live in it.
DIGGER MOLE

GRADE LEVELS
4-6
SUBJECTS
numbers, tracing, counting
DESCRIPTION
Our cute mole has lost its way today and needs to reach its molecast. How about giving it a little help with digging?
TAGS
fine motor
hand-eye
decision
HUNTER OWL

GRADE LEVELS
4-6
SUBJECTS
numbers, tracing, counting
DESCRIPTION
As you know, owls have perfect night vision and hunt for food at night. Focus, adjust your speed, and embark on a nighttime adventure with the owl.
TAGS
speed
hand-eye
coordination
WOODPECKER NEST

GRADE LEVELS
4-6
SUBJECTS
numbers, tracing, counting
DESCRIPTION
Woodpecker says, 'Follow the instructions and guide me to my partner.' Follow the sequence of the glowing buttons.
TAGS
memory
attention
ordering
CATCHER SQUIRREL

GRADE LEVELS
4-6
SUBJECTS
numbers, tracing, counting
DESCRIPTION
How wonderful gravity is! Our cute squirrel has discovered this and is trying to catch falling nuts and acorns from above.
TAGS
timing
focusing
spatial skills
JUMPER FROG

GRADE LEVELS
4-6
SUBJECTS
numbers, tracing, counting
DESCRIPTION
In Wonderwood, a frog must be careful crossing the river and jump on the water lilies at just the right time.
TAGS
quick decision
speed
concentration
SEARCHER HONEYBEE

GRADE LEVELS
4-6
SUBJECTS
numbers, tracing, counting
DESCRIPTION
Bees play a vital role in Wonderwood Forest by pollinating flowers and bringing life to the area. Can you help our bee do the same?
TAGS
order
animals
planning
FISHER BEARS

GRADE LEVELS
4-6
SUBJECTS
numbers, tracing, counting
DESCRIPTION
A little attention, a bit of speed, a touch of focus. Papa Bear is teaching his child how to catch fish in the river.
TAGS
timing
attention
fine motor
Discover the enchanting world of forest animals! This interactive experience allows children to meet friendly creatures like squirrels, owls, frogs, and moles while learning about their habitats. Activities promote exploration of nature and enhance skills such as observation, timing, and problem-solving in a fun way.
FOREST ANIMALS

FOOD CATAPULT

GRADE LEVELS
4-6
SUBJECTS
numbers, tracing, counting
DESCRIPTION
Herbivores, carnivores and omnivores. Each animal has a diet. Pasha, who goes for a forest walk with a basket in his hand, can tell us this.
TAGS
hand-eye
timing
matching
This interactive, curriculum-based set helps children explore two-digit numbers fun and engagingly. Through playful activities, they learn to recognize, count, and compare numbers from 11 to 20—building confidence and number fluency step by step.
ORGANIZING DATA

ZEBRA PATTERN

GRADE LEVELS
4-6
SUBJECTS
numbers, tracing, counting
DESCRIPTION
The body patterns of each zebra are different from each other. Each one is unique. This is miraculous. You can see this in the game too!
TAGS
memory
order
pattern
SAVING RHINOCEROS

GRADE LEVELS
4-6
SUBJECTS
numbers, tracing, counting
DESCRIPTION
Something unexpected happened in Savannah. A rhino fell into a hole. But he's okay, you just need to take him off. Get ready to save him!
TAGS
hand-eye
fine-motor
RACHER CHEETAH

GRADE LEVELS
4-6
SUBJECTS
numbers, tracing, counting
DESCRIPTION
The cheetah is the world's fastest land mammal. 3 Cheetahs are competing with each other. The one in the middle is your cheetah.
TAGS
hand-eye
speed
fine motor
LION FAMILY

GRADE LEVELS
4-6
SUBJECTS
numbers, tracing, counting
DESCRIPTION
The lion family has lost each other and got separated. They need your help to reunite. First, find a lion cub, then the others. Let's get started!
TAGS
observation
spatial skills
BUG HUNTER SNAKE

GRADE LEVELS
4-6
SUBJECTS
numbers, tracing, counting
DESCRIPTION
The baby snake looks a little hungry. She wants to grow as soon as possible. You'll see how it grows as she eats the insects around her!
TAGS
relationship
concept of growth
CLIMBER LEOPARD

GRADE LEVELS
4-6
SUBJECTS
numbers, tracing, counting
DESCRIPTION
This is a tree-jumping game where the leopard jumps from branch to branch or climbs up both sides of the tree trunk.
TAGS
timing
hand-eye
fine-motor
SWIMMER HIPPO

GRADE LEVELS
4-6
SUBJECTS
numbers, tracing, counting
DESCRIPTION
This is an endless Hippo underwater game. It is important to dive in and out of the water and not leave the hippo breathless.
TAGS
decision-making
timing
speed
DUNG BEETLE

GRADE LEVELS
4-6
SUBJECTS
numbers, tracing, counting
DESCRIPTION
The dung beetle is an interesting animal. It collects dung and rolls it into a ball. Now it's in a maze and needs to roll and collect the dung.
TAGS
timing
hand - eye
fine-motor
Explore the sunny savannah and encounter lions, zebras, elephants, and more through fun, educational games. Each game, like saving a rhino or helping a dung beetle navigate a maze, offers a chance to learn about wildlife while developing essential skills. These activities provide an early understanding of animal biology and ecology, sparking curiosity about the natural world.
SAVANNAH ANIMALS

BOBU School+ Curriculum Journey
Kids will learn math concepts like numbers, addition,
subtraction, shapes, measurements, data, time, and money
through fun, interactive games.